Specification
●︎ Sensor System: SteelSeries TrueMove3+ Dual Sensor System
●︎ Primary Sensor: TrueMove 3 Optical Gaming Sensor
●︎ Secondary Sensor: Depth Sensing Linear Optical Detection
●︎ CPI: 100–12000 in 100 CPI Increments
●︎ IPS: 350+, on SteelSeries QcK surfaces
●︎ Acceleration: 50G
●︎ Hardware Acceleration: None (Zero Hardware Acceleration)
●︎ Lift Off Distance: Customizable, 0.5–2 mm
●︎ Top Material: Black Soft Touch
●︎ Core Construction: Fiber-Reinforced Plastic
●︎ Shape: Ergonomic, Right-Handed
●︎ Grip Style: Universal
●︎ Number of Buttons: 7
●︎ Switch Type: SteelSeries Switch, rated for 60 million clicks
●︎ Illumination: 8 RGB Zones, Independently Controlled
●︎ Weight: 121 g / 4.2 ounces without cable.
●︎ Cable Type: Detachable, Soft Rubber
●︎ Cable Length: 2 m / 6.5 ft
NEXT LEVEL WIRELESS PRECISION
The first true performance wireless gaming mouse is here. The Rival 650 Wireless features Quantum Wireless™ 1ms lossless performance, lightning fast charging capabilities, and the most precise gaming sensor ever made.
Quantum Wireless
The all new state-of-the-art lag-free system delivers 1000Hz, 1ms latency, 24 hours of battery life, and tournament grade frequency optimization for unrivalled performance even during the most demanding gaming sessions.
FAST CHARGE
The Rival 650 Wireless delivers exceptional charging speed. 15-minutes of charging offers 10+ hours of gaming time. Never again have to charge in the middle of your game.
2 SENSORS FOR NEXT LEVEL PRECISION
The world’s most advanced sensor system, the TrueMove3+ combines true 1 to 1 tracking with breakthrough state-of-the art lift off distance detection. For the first time ever, you are in complete control – even on lift off.
True Precision is Distortion Free
TrueMove3 is a 12,000 CPI, 350 IPS optical sensor built exclusively with industry leader PixArt. Instead of focusing on CPI alone, TrueMove3 was engineered for true 1 to 1 tracking. Moving a specific distance on a mousepad results in the same exact distance on screen, without introducing latency, interpolation, or affecting jitter reduction.
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